Projects

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RedCapes

We designed a serious game, RedCapes, and recruited 9 children with ASD and 6 TD children to evaluate the game.

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Twilight Rohingya

We designed a 360  VR videos-based system to depict real-life scenarios from a refugee camp with active and passive navigation.

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Virtual Human for ASD

The study aims to use virtual humans to teach children with autism to express themselves through a conversational manner.

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StarRescue

StarRescue is a two-player collaborative tablet game that aims to enhance autistic children’s social skills.

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Privacy for Families with Autism

This study explores the privacy issues among families with autism by interviewing parents of children with autism.

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Measuring Anxiety

The goal of this study is to use machine learning algorithms to measure, predict and design interventions for stress and anxiety.

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Entangled Habitation

We explore the entangled habitation design concept to advocate a more-than-human perspective in human-nature interaction design.

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I Never Imagined Grandma Could Do So Well with Technology

A qualitative study based on semi-structured interviews with 20 older adults and 18 younger ones in China.

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Virtual Pet

This project aims to design and generate virtual pets (VPs) based on their personality and appearance traits.

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BlueVR

Design and Evaluation of a Virtual Reality Serious Game for Promoting Understanding towards People with Color Vision Deficiency

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Role-playing Murder Mystery

This study aims to generate a unified definition of Jubensha, and investigate its impact on social interactions and players’ emotion through various mechanisms.

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PixelMap

Enhancing Children’s Geography Learning with Tangible Augmented Reality Interaction.

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DKU AR Campus

Exploring Social Interactions with Collocated People and Connections with Surrounding Environment in an Augmented Reality Context.

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AI Gender Bias

“I'm Not Confident in Debiasing AI Systems Since I Know Too Little”: Teaching AI Creators About Gender Bias Through Hands-on Tutorials.

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DreamVR

Curating a Socially Engaging and Informative Virtual Exhibition via Social Virtual Reality

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I Am a Mirror Dweller

Probing the Unique Strategies Users Take to Communicate in the Context of Mirrors in Social Virtual Reality

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Exploring Avatar Designers’ Collaboration with Generative AI

Exploring Designers’ Collaboration with Generative AI in a Multi-stakeholder Design Process: Take the Domain of Avatar Design as an Example

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Pilgrimage to Pureland

Pilgrimage to Pureland: Art, Perception and the Wutai Mural VR Reconstruction

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Voices Help Correlate Signs and Words

"Voices Help Correlate Signs and Words":Analyzing Deaf and Hard-of-Hearing (DHH) TikTokers’ Content, Practices, and Pitfalls

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